Nissan – Juke Unique Extension Strategies

The product life-cycle (below) for a given product consists of introduction, growth, maturity and decline.  Given that the product is most profitable during the maturity phase, marketers want to extend that phase for as long as possible.

Product Life Cycle

One of the ways of doing this is, as the above graph demostrates, is through the use of extension strategies.  Extension strategies employ the use of Market Penetration or Product Development strategies (see Ansoff’s Matrix) to delay the decline stage as much as possible. If the former is used, often the price may be lowered or a new marketing campaign is commissioned; if the latter is undertaken, an adjustment is made to the product to give it a ‘refresh’.

Although Market Development can achieve similar – if not greater – levels of sales by taking the product into a new market, it is not an extension strategy as the product will still enter the decline phase in its original market.

But how does this relate to, Nissan’s crossover car, the Juke (below)?

Nissan Juke

Well, Nissan have used unconventional extension strategies – to extend the life of the Juke – which I feel are worth exploring.  Many people believe that all extension strategies follow like Apple’s iPads or Sony’s Playstations: that is, #1 product is launched, then replaced by #2 product, then possibly #2 product thinner / more colours edition, then #3 product and so on and so on.

Product extensions, however, do not always follow this pattern – particularly, Nissan’s Juke.  Namely, each product update serves not to replace the preceding product but to increase the originals sales at the expense of the new product, which is akin to a loss leader.

Here is a time-line of the Juke’s extension strategies and quick summary of each new update:

Juke Timeline

  1. Juke Ministry of Sound – updated with an iPod docking station and Ministry of Sound exterior styling.  Limited production run of 250 units.
  2. Juke-R – updated with a 545 break-horse-power engine to take the car to almost 200 miles per hour.  Very Limited production run of an unconfirmed number of units – likely to be less than ten.
  3. Juke Nismo ‘Dark Knight Rises Edition’ –  faster version of the original, with styling cues taken from the bat-mobile, with a launch to coincide with the Dark Knight Rises DVD release.  One-off car, used solely for marketing purposes (not for sale).
  4. Juke Nismo – a faster version of the original with exterior styling updates.  The car will have a full – rather than limited – production run, however supply will be kept very limited making the car more exclusive.

As you can tell  from the limited productions, each new model never intends to replace the original.  Instead, the use of extension strategies is used to generate news coverage and favourable PR that raises awareness of the Juke.  Hence, the Ministry of Sound version, for instance, is used to grab new car buyer’s attention in the news and encourage them to research into the original Juke or visit a Nissan dealership.

But why is this method of extension strategies not used for every car?  Namely, because the Juke is targeting a younger consumer that is more influenced by the status and intangible benefits of owning a car – marketing sizzle – rather than its functionality – product sausage.

Boston Consulting Group Matrix

Therefore, the Juke requires a heavy investment as a ‘Rising Star’ in the BCG Matrix (above) to keep its momentum, particularly so as the car is faced with many new competitors to the crossover car category .  In contrast, although the Qashqai is a similar car it is targeted very much at someone in their mid-late adulthood.  Consequently, in the five years the Qashqai has been on sale for, only two updates have been made.  This allows Nissan to milk profits from the Qashqai, its ‘Cash Cow’, in order to fund the Juke, its ‘Rising Star’ which has a more ‘marketing-lead’ target consumer and stiffer competition.

Related Posts:

Nissan Leaf – Tangiblity-Intangibility Continuum

Audi – The Boston Matrix

Toyota and Geeley – Provenance Paradox

© Josh Blatchford, author of Manifested Marketing, 22/12/2012

Monopoly Revolution – Product Development Life-Cycle

Monopoly is probably the most famous board game in the world, and the Guinness Book of World Records acknowledges the board game as the most played, too. Patented in 1933, Monopoly is well-into the maturity stage of a product’s life-cycle, which is: research and development, market introduction, growth, maturity and finally decline. The typical maturity stage of any given product features sales levels that are consistent and flat; Monopoly has grown so popular in its existing market and so large globally that there is little scope for market development, by finding new markets, or even market penetration strategies, which would aim to boost repeat purchases. Although Monopoly makes a suitable cash-cow in a product portfolio, sales will inevitably decline until the product is no longer financially viable and discontinued after becoming a dead-dog. Despite this, how can Hasbro – the firm behind the board game – delay this decline and benefit from mature sales revenue for as long as possible? The answer is Monopoly Revolution

The circular version of the board game – which features credit cards, inflated prices, and music from The Beatles – is what is known as an extension strategy. Monopoly Revolution, in theory, should re-engage consumers’ interests in the product and thereby provide a short-term boost to sales to offset the inevitable progression to the decline stage (see below).

Evidently, the extension strategy in the short-term increases sales revenue, and in the long-term delays the product reaching decline. However, it is not necessarily the product that will make the extension strategy work – ‘product’, after all, is only one element of the marketing mix. Hence, for marketing to be most-effective, each element on the marketing mix needs to inter-relate to one another; Monopoly Revolution needs effective promotion of the new product to be a success. And this is something their marketing department seems to realise.

To promote Monopoly Revolution, which is being sold as a celebration of 75 years of Monopoly, the ‘Go’ location – the starting square for players of the game – was located at the South Bank in London, next to the London Eye, which is half-way between Old Kent Road and Mayfair. Moreover, the first 75 visitors to the celebration at the aforementioned location were able to claim £200 ‘for passing go’, while throughout the day everyone had early access to play the updated version of the board game. This is truly innovative and effective. It appeals to those who are already obsessed about Monopoly, those who will nag you to play with them when they purchase Monopoly Revolution; by appealing to such an exclusive audience, those subjected to the marketing feel the need to tell somebody. This in turn unleashes the most influential form of promotion: word-of-mouth.

Hence, particularly given the product’s launch in the Autumn in time for Christmas, I believe the extension strategy will live-out Hasbros’ marketing aim of extending the maturity stage. But, not because of the product – I, personally, think it’s pointless and a cheap gimmick – but because of the promotion. I’d like to finish with something I think is important to remember: just because it’s the product that is being updated, does not mean you can ignore ‘promotion’, ‘packaging’, ‘place’ – the other elements of the marketing mix that combined are even more crucial to a successful marketing strategy.

© Joshua Blatchford author of Manifested Marketing 20/09/2010

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